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Redout

2016 · Racing · 34BigThings

Redout

Red:Out is developed in Unreal 4. Controlling a nuclear-powered ship hovering about two meters from the ground going over 400 kilometers per hour is no piece of cake. Now imagine doing the same in a vicious curve upside-down, or in a double loop-the-loop. Your ship will never race on rails. Each input will apply a physical force!

Published by Nicalis, Inc., 34BigThings

Released September 02, 2016

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